I-75 Strat-O-Matic League Constitution
We, the members of the I-75 Strat-O-Matic Email League, do willfully dedicate ourselves to the pursuit of happiness brought by Strat-O-Matic baseball. We pledge to tabulate statistics into the wee hours of the morning; to take the 5-7s with the 1-5s; and to treat our opponents with fairness and respect.
Our goal is not to win games or win titles, but rather to share with others of the same conviction the excitement of managing a major league baseball franchise.
The founding fathers of the I-75 Mail League are Gary Kicinski and Dave Renbarger, who schemed in the winter of 1979-80 to bring their mutual Strat fiend friends together in one venture.
Original charters were granted to Gary Kicinski (Applegate Paperclips), Dave Renbarger (Vlasic Pickles), Larry Pittman (Washington Senators), Steve Hart (Ansbach Angels), Joe Brunetti (Berlin Bullets), Mike Renbarger (Michigan Drifters), Ken Kuzdak (Detroit Drill Team), Steve Bizek (Bismarck Bombers) and Gerry Yurko (Mennen Speedsticks). The I-75 Mail League was born on March 16, 1980, when a telephone hookup between the offices of the Tampa Times and the Detroit residence of Ken Kuzdak allowed nine managers to draft 25-man squads.
After 23 successful seasons, the League implemented a fundamental shift in philosophy, expanding from 9 to 12 teams, and adopting a comprehensive player retention format to replace the longstanding tradition of annual redrafts. Thus with the onset of the 2003 season the League was reborn and renamed the I-75 Strat-O-Matic Email League, to signify both the departure from the previous era and the full embrace of computerized Strat.
The twelve original charters into the retention league were granted to Dave Renbarger (Bushwood Gophers), Steve Hart (Savannah Scorpions), Ken Kuzdak (Detroit Deacons), Mike Renbarger (Superior Titans), Steve Bizek (Bismarck Bombers), Phil Roselli (Littleton Lumberjacks), John McMillan (Margaritaville Volcanos), Mike Wilson (Hickory Nuts), Jamie Turner (Tropical Heat), Dave LaMont (Springfield Isotopes), Mark Chafetz (Clawson Clippers), and Marc Wasserman (Brooklyn Excelsiors).
In 2004, the Clippers departed, and Gary Kicinski, one of the I-75 founding managers, rejoined the League with his Applegate Paperclips. In 2005, the Excelsiors did not return, and the League welcomed Rick Lackey and Garth Lewis as co-managers of the South Grand Prairie Warriors. In 2007, the Lumberjacks departed, and Dan Wilson, joined the League with his Wisconsin Warhawks. In 2011, the Heat departed, and Phil Roselli, rejoined the League morphing the Lumberjacks into the Chatfield Choo Choos
In 2012, Charter Manager Ken Kuzdak bid the league farewell, and expansion to 15 teams took place, welcoming new managers Ken Crawford (Michigan Moneyballers), John Renbarger (Iowa Cyclones), Steve Nieroda (Satellite Beach Brawlers), and Rick Lackey (English Pigdogs).
In 2013, managers Mark and Keith Gergel joined the fold, taking over the Pigdogs franchise, and subsequently renaming it the Destin Beach Bums.
In 2016, managers Jason Renbarger (New New York Hypnotoads), Ryan Renbarger (Dyersville Treblemakers) and Jeff Richards (West Atlanta Crush) joined the league as we said farewell to Phil Roselli, Mike Wilson and Dan Wilson.
In 2017, manager Nick Calderon (Tatooine Rebels) joined the league, replacing Ken Crawford.
It is a note of pride that the current league boasts 5 of the 9 original I-75 Mail League charter members from 1980, and 7 managers with 20+ years of league membership. As the league marches through its fourth decade, the managers proudly rededicate themselves to the League mantra: The Foremost Strat-O-Matic Brains in the Country.
The fifteen-team I-75 Email League is governed by the Commissioner. A league statistician is in charge of collecting game result files and distributing monthly statistics and roster updates. A League webmaster is chartered with the task of establishing and maintaining an official League website, which serves as a primary means of information updating for managers, as well as the primary link to the greater Strat-O-Matic Baseball community. League managers determine rules by majority vote at or immediately before annual conventions, but The Commissioner is empowered to make any changes and decisions during the course of the season that could not conveniently be decided by the entire league membership. In addition, the league established a Rules Enforcement Committee (“REC”), a 3-member panel with a representative from each of the three divisions. The REC reviews and adjudicate rules issues relating to usage limitations for players, rotation/required rest for starting pitchers, roster limitations, and any other infractions cited by the Commissioner. At the end of the season, the REC considers rules violations and establishes penalties for such offenses, if any. The REC can consult with the Commissioner on rules interpretations, past history of violations, and league precedence to establish an outcome that is fair to the entire league and consistent with prior history.
Members are assessed an $11 fee per year to cover the cost awards and operating expenses. League Officials are exempted from the annual fee.
League Format and Calendar
The I-75 Email League season runs from March to October. Teams play 20 games per month for a 160-game season. The fifteen teams are split into three divisions and play an unbalanced schedule. Teams are chosen through a partial redraft each year, held at the Convention in early March. Historically, the annual Convention and the associated Draft is the highlight of the League season, promoting the greater good of the League through active participation and galvanizing friendships among fellow managers. With that fact in mind, attendance at the Convention is strongly encouraged by the Commissioner.
All managers are required to confirm their participation in the league for the upcoming season no later than December 1st. The Commissioner confirms the participation of returning teams, and, if necessary, leads the effort to find new League members should a manager resign. The prescribed number of players that fill out each team’s preseason retention roster is 18, arrived it by a combination of cut-down of players from the just completed season, a Waiver Draft, and a special rule relating to replacement managers inheriting a roster, as explained below.
A. Cut Down
By December 15th, or two days after the new season fielding ratings are released on the SOM website, whichever is later, all managers that are committed and accepted for the upcoming season must submit a list of either 17 or 18 players from their previous season roster that shall be retained. All current draft picks owned are retained.
A replacement manager who inherits an existing roster has the option to protect up to five fewer players than other existing franchises (i.e., as few as 13), selecting non-retained players from the other rosters to fill up his preseason retention roster to the prescribed number (18). If more than one team has a manager change in the same season, then a draft format devised by the Commissioner will be used to redistribute players onto retention rosters. The replacement manager selects his retention roster before the Waiver Draft. In the event of proposed league expansion, as opposed to new ownership of an existing team, expansion plans are formulated on a case-by-case basis and require a 2/3 vote of the league members to pass.
B. Waiver Draft
After cutdown, all nonretained players are placed in a nonretained player pool for the Waiver Draft. First, if applicable, a replacement manager who inherits an existing roster and has chosen to protect up to five fewer player, as per above, shall select players from the nonretained player pool to bring his roster to the prescribed number (18). To illustrate, under current rules regarding the prescribed number of retained players, a replacement manager who inherited an existing roster could choose to retain 15 players, and then draft 3 additional players before the regular Waiver Draft proceeds. Next, teams that retained only 17 players are eligible to select one player from the nonretained player pool through the Waiver Draft, with the draft order determined by the win totals of the teams from the previous season. The participating Waiver Draft team with the lowest regular season win total from the previous season selects first, and so on, until al l participating teams have selected one player and have the prescribed number of players (currently 18) on their roster. This Waiver Draft choice is not eligible to be traded. Teams that elect to retain the full prescribed number of preseason players (currently 18) do not participate in the Waiver Draft. Accordingly, a team is not required to participate in the Waiver Draft. The Waiver Draft should be completed before January 1st.
After the Waiver Draft, all nonretained players remaining from the Waiver Draft pool are added to the general player pool and are available for drafting by any team in the March preseason draft.
A player from the nonretained player pool not selected in the Waiver Draft, who does not have a regular (i..e., non-computer-only) card for the upcoming season, becomes ineligible for the regular draft, just like any other uncarded player (See Rule 3(a) below).
The list of retained players for each team is posted on the website. If a team, for any reason, fails to submit a retention list by the deadline, the Commissioner will be responsible for determining the retention list for the subject team.
Once retention lists have been received and verified for the entire league, The Commissioner will declare opening day for the preseason Hot Stove season. The Hot Stove season will run from that day until the completion of the draft on Draft Day. During the Hot Stove season, unrestricted trading of retained players and/or draft picks (for the upcoming draft only) among member managers is permitted. Trading of future year draft picks is not permitted. All trades must be submitted to and approved by the Commissioner before they become effective. At no time during the Hot Stove season shall a manager’s roster of combined players plus draft picks drop below 25 or exceed 37 (38 beginning in 2017).
After release of the SOM Weather Effects Ballpark ratings, and generally before February 28th, league members select their ballpark for the upcoming season. First, each team declares whether they retain their ballpark from the previous season, or submit for a new ballpark. Those that retain their ballpark are done with the proceedings. The league office then generates a list of available ballparks, i.e. those not retained. The teams intending to select a new ballpark select an available park from the list. The ballpark draft order is established in reverse order of winning percentage from the previous season. No duplicate parks are permitted. Ballparks and ballpark draft picks are not eligible to be traded.
Teams automatically retain the ballpark from the MLB franchise city of origin, should older ballparks be replaced by new ones within the same city. Example: If the Vlasic Pickles played in Cinergy Field in Cincinnati for the 2003 season, they will automatically continue playing in the Great American Ballpark in Cincinnati for the 2004 season, unless a ballpark change is requested.
2. THE CONVENTION:
The Convention officially begins on the night before the Draft with the League Meeting. The Commissioner presides over the festivities, welcoming all the managers and handing out awards from the previous season. The Commissioner also provides a treasury report, and directs any discussion from the attending managers regarding rules changes or important League decisions. All active managers are given the right to vote on rule changes. For proposals initiated before the draft, managers may cast their vote live, either in person or via phone or instant messaging, or cast an absentee vote by registering his vote ahead of time with the Commissioner. For the sake of expediency, as deemed appropriate by the League Office, rule change proposals may be voted as per above in advance of the Convention.
The Hot Stove season is considered closed after the Draft is completed.
3. THE DRAFT:
3a. Player Eligibility:
Only officially carded players are eligible to be drafted and play during the season. Officially carded players consist of cards appearing on the regular roster plus cards identified as Additional Players by Strat-O-Matic. Electronic/computer carded players are not eligible to be drafted or used in League play.
Electronic/computer carded players that appear on a retention list after the Waiver Draft are eligible for play. Uncarded players are eligible to be retained or drafted in the waiver draft, but cannot be used in any active capacity during the season.
Only the interleague (full season stats) card is eligible to be used for players with multiple cards for that season.
3b. Initial Draft: (2003 season only)
The Draft consists of 31 rounds, through which each team selects 30 players and one Ballpark from the eligible pool. Managers begin each draft with 100 bidding points. In the first 12 rounds, draft picks will be made simultaneously (i.e. Grand Prix style). Each manager will receive the player drafted if no other club chooses him in that round. If two or more clubs draft the same player, managers will submit secret bids in writing, with the player being awarded to the highest bidder. All unsuccessful bidders from that phase of the round retain their bidding points and must simultaneously resubmit a pick. If two clubs tie for the highest bid, a rolloff of three 6-sided dice will determine the winner. Each round is considered closed after all ties have been resolved and each team has been awarded one player.
After Round 12, a draft order is established based on the number of remaining bidding points, highest to lowest. Slot ties based on remaining bid points are broken by awarding the slots according to which team retained its bidding points longer. If two or more teams achieve their final bidpoint total on the same phase of the same round, the tie will be broken by a rolloff of three 6-sided dice. After the draft order has been established, all bidding points are null and void. Rounds 13-31 proceed in normal progressive fashion.
3c. Retention Drafts:
All officially carded players in the current season and not retained are eligible to be drafted. Trading is allowed during the Draft. The Draft consists of 14 rounds (15 beginning in 2017).
The draft order for round 1 is established based on the finish from the previous season
and the results from a weighted lottery of non-playoff teams, according to the following rules:
- The first three picks of the first round will be determined by a random draw among the nine non-playoff teams. Picks 4 through 9 will be assigned to the six remaining non-playoff teams based on most wins from the prior season.
1. Teams that did not make the playoffs for the previous season participate in a weighted lottery to determine the first three picks. The weighting for the lottery is as follows: a. The team with the worst record gets 45 chances out of 165 to win the lottery (27 percent shot)
b. The second-worst team gets 36 chances (22 percent)
c. The third-worst team get 28 chances (17 percent)
d. Fourth-worst: 21 (13 percent)
e. Fifth-worst: 15 (9 percent)
f. Sixth-worst: 10 (6 percent)
g. Seventh-worst: 6 (4 percent)
h. Eighth-worst: 3 (2 percent)
i. Ninth-worst: 1 (1 percent) The lottery mechanics are determined by the League Commissioner, using a method that is both transparent, and objective. The remaining six teams not selected in the lottery are seeded 4 through 9 by overall winning percentage from the previous season, highest to lowest
- Teams that qualified for the playoffs in the previous season are seeded 10 through 15 by overall winning percentage, lowest to highest.
- In the case of ties in the overall winning percentage, the team with the lower winning percentage in head-to-head play from the previous season will be awarded the worse draft pick.
- In the case of a tie for head-to-head winning percentage, a coin toss presided over by the Commissioner determines draft order.
- Playoff record, playoff seeding, or playoff finish does not affect draft seeding.
The draft order for rounds 2-14 (2-15 beginning in 2017) is established based on the finish from the previous season, according to the following rules:
- Teams are seeded by overall winning percentage in the regular season, lowest to highest.
- In the case of ties in the overall winning percentage, the team with the lower winning percentage in head-to-head play from the previous season will be awarded the better draft pick.
- In the case of a tie for head-to-head winning percentage, a coin toss presided over by the Commissioner determines draft order.
- Playoff record, playoff seeding, or playoff finish does not affect draft seeding.
4. THE SEASON:
The fifteen teams are divided into three equal divisions. The schedule is devised to provide for an unbalanced schedule, where teams play more games against their division rivals. All series are five games. Each team will play its four intradivision rivals a total of three series (for a total of 60 games) and the ten interdivisional teams a total of two series (for a total of 100 games) for a total of 32 series, and 160 games. The division alignment shall be re-determined randomly every four years. The divisional alignment for 2016-2019 is shown below. The next re-alignment will take place at the 2019 convention, taking effect in the 2020 season.
|Northbound Division||Southbound Division||Westbound Division|
|Bushwood Gophers||Dyersville Treblemakers||Applegate Paperclips|
|Bismarck Bombers||New New York Hypnotoads||Boulder Tree Huggers|
|Margaritaville Volcanoes||Savannah Scorpions||Destin Beach Bums|
|Tatooine Rebels||South Grand Prairie Warriors||Satellite Beach Brawlers|
|Springfield Isotopes||West Atlanta Crush||Superior Titans|
Each month, teams play four series, each 5 games in length. The league utilizes an official schedule built into the SOM game. Teams will have either 1, 2, or 3 home series per month, but each team will end the season playing precisely 80 home games and 80 road games. The schedule identifies the order that these games are played, for pitching rotation purposes, and shall be set forth and sequentially ordered in the schedule by date. Active roster and starting pitcher rotations are set at the beginning of each month by submission of a CM to the League Statistician. After submittal, the roster and rotation is set for the upcoming month, and may not be changed.
For the month of March only, in order to expedite play, CMs may be submitted, but are not required. Managers must select an active roster and maintain that same roster for the entire month of March, and should establish a valid rotation for use throughout March play.
For convenience sake, League rules state that starting pitchers moving between teams by trade are considered eligible to pitch Game 1 of the upcoming month. If, however, a pitcher is traded twice within a single month, the subject pitcher must remain in rotation For example, a starting pitcher, twice traded, who started the final game of the last series of the month for team X, would not be eligible to start until either game 4 or 5 of Series A the following month if traded to team Y, depending on whether the pitcher possesses an *. See also player limitation rules underArticle II(c) below.
When playing a road opponent who cannot be opposed live (i.e. face-to-face, phone, internet chat, proxy, or Netplay) the home team manager uses the Computer Manager information provided in the monthly league backup file to play the games for the visiting team. Home team managers are responsible for seeing that the visiting manager’s CM’s are configured properly. Home team managers are not permitted to “override” CM decisions during gameplay, unless the CM attempts to use a player that is ineligible to play. The home team manager is not responsible for any bone-headed strategies or moves that HAL may make on behalf of the visiting team, so long as the strategy is legal, based on League rules.
For purposes of determining weather effects, the following rules are observed:
- The first game of each series in the regular season is considered a “day” game.
- The subsequent four games in a regular season series are all considered “night” games.
- All playoff games are considered “night” games.
- All March and playoff games are considered part of the April/May/September/October bracket.
Home team managers are expected to keep copies of game result files for all games played, until the Statistician has distributed the monthly statistics. As a courtesy to the visiting manager, it is strongly encouraged that boxscores with play-by-play description be saved after every game and forwarded to the visiting manager after the series is over. If game result files become lost or deleted, the home team manager can be penalized, up to and including forfeiture of missing games.
The monthly schedule of play follows these general rules:
- 1st through the 27th – Game play period.
- 27th – All game files must be submitted to the League Statistician.
- 27th – Unplayed games shall be played CM-vs.-CM by the league offices.
- 28th – League Statistician distributes league backup file with month-end statistics.
- 28th – Last day to announce trades to become effective for the next month.
- 30th – Managers must submit a CM to the League Statistician which at the minimum includes their active roster and the starting rotation for the upcoming month. Once submitted, the active roster and rotation for that month shall not be modified.
- 1st day of next month: Statistician sends out updated roster file, which include the imported CMs for all teams for the upcoming month, and incorporates any trades made before the trade deadline.
The Statistician will send out the statistics update as soon as all the game result files have been received. Managers must make every effort to adhere to the deadlines presented above. The progress of the league through the season relies on timely play and info submissions. Habitual lateness may result in drafting penalties for the following season, as determined the Rules Enforcement Committee or the Commissioner, or outright ejection from the league. Examples of habitual lateness include:
- Delaying game play beyond the 27th of the month
- Being unavailable or unresponsive to netplay requests, which force CM play
- Delays submitting monthly CMs
- Delinquent submittal of game result files
By the 30th, prior to each month’s play period, or as otherwise called for by the League Statistician, managers must submit their active 25 player roster and starting rotation in the form of a CM for the upcoming month. If managers fail to submit a CM by the deadline, the roster and starting rotation from the previous month will carry forward for the next month. The League Statistician has the right to alter active rosters and starting rotations submitted or affected by trade to make them legal, if the start of the monthly playing period is being delayed due to unresponsive managers. League Statistician will make an effort to reach a manager to request clarification if a submitted roster is not legal, before making such adjustments.
The active roster and total roster must at all times satisfy the requirements for a legal roster. A legal roster must adhere to the following rules:
- Between 25 and 37 players (38 beginning in 2017) on the total roster, except during the Postseason Trading period.
- 25 players on the active roster, except for October game where all players are active.
- Total roster must have a minimum of 1500 carded innings at all times, irrespective of actual usage. For instance, a roster with only 1497 carded innings is an illegal roster—even if that team would possess enough unused innings to complete the current season.
- Total roster also must have sufficient innings usage remaining to complete the replay season, even if the roster complies with the 1500 carded innings requirements. For instance, if, through trade, a team at the 80-game mark possesses 1500 card innings, but had only 250 remaining usage innings to complete the season, this would clearly be an illegal roster. There is no set number that represents the usage innings a roster must have in order to be legal, but if team exhausts its pitching usage prior to the completion of the reply season, this would be cause for penalties to be imposed by the REC or Commissioner.
- Total roster must have a minimum of 600 AB traceable to each position at all times. At bats for players with multiple positions cannot be double counted, but can be distributed among carded positions to fulfill the 600 AB requirements. Unlimited hitters (550+ AB or 600+ PA) are considered to have 600 AB for the purposes of calculating traceable AB per position.
- As with pitchers, league members must comply not just with this “carded” 600 traceable AB requirement, but also ensure that they have sufficient AB usage at each position to complete the replay season. As with pitchers, there is no set number that represents the usage ABs a team must have at each position, but if team exhausts its AB usage at a position prior to the completion of the current season, this would be cause for penalties to be imposed by the REC or Commissioner.
- Active roster must have two players capable of playing at each position at all times.
- A minimum of four players capable of playing the outfield are required on the active roster at all times.
4b. Trading periods
There are three distinct periods where trades are permitted.
- Hot Stove Season – The Commissioner declares the opening of the Hot Stove Season on or after December 15th. This trading period continues until the completion of the Draft on Draft Day. Trading of players and/or draft picks for the upcoming season is permitted. Trading of future season draft picks is not permitted. All teams must maintain preseason legal rosters at all times.
- Regular Season – Trading is permitted beginning at the completion of the Draft and ending at midnight Eastern Daylight Time July 28th. Trades do not take effect until a league officer has been informed of the swap. Trades made on or before the 28th of the month are effective for the next play period. Trades made after the 28th of the month become effective for the following play period. Only trading of players is permitted. No trades involving future draft choices or future considerations are permitted. All teams must maintain regular season legal rosters at all times. The regular season trading deadline is typically July 28th of each season at the 100-game played mark, or at such other time as the League Office may set from year to year.
- Postseason – Trading is permitted after the regular season is complete up to the December Cutdown date. Next season’s 14 draft picks are distributed to each team after the regular season is complete and are eligible to be traded. All teams must maintain a minimum roster size of 17 players and the sum of players and draft picks possessed must be at least 25 at all times during the Postseason trading period.
5. October rosters:
All players on the total roster are considered active, unless the team manager specifically decides to inactivate a player. . CMs containing active roster (up to 37 players) and starting rotation must be submitted just like for other months, but managers may activate/deactivate players on a game-by-game basis. Note: The game engine limits the number of pitchers on the active roster to 17 for any given game.
At the conclusion of the 160-game season, six of the fifteen qualify for the playoffs: the three division-winning teams regardless of record and the three teams remaining with the highest winning percentage. The two division-winning teams with the highest winning percentage receive a bye for the first round of the playoffs. The remaining division winner and the three wild card teams play a best-of-seven Division Series. The division winner and the Wildcard team with the highest win percentage host games 1, 2, 6 and 7. The two Division Series victors face the two division winning bye teams in best-of-seven Pennant Series with the division winning bye teams hosting games 1, 2, 6 and 7. Seeding is set forth below. The two winners of the Pennant Series then face off in a best-of-7 World Series. A Division winning team will always host games 1, 2, 6, and 7 when playing against a Wildcard team, irrespective of the two team’s relative regular season records. If both World Series teams are division winners or both Wildcard teams, the team with the higher winning percentage hosts games 1, 2, 6 and 7.
The playoff teams are seeded thusly, and there is no reseeding once the brackets are set:
The first-place division teams and the World Series championship team shall receive awards from the league office.
In the event of a two-way tie for a Division title, for the second-best record for the season, or for the final Wildcard playoff spot, a one-game playoff shall be held, hosted by the team with the better record in head-to-head play. Other ties for playoff seeding and/or determination of home/road game scheduling shall be broken by record in head-to-head competition. If head-to-head play was a tie, a coin flip shall determine home team. Multiple ties for playoff positions shall be broken through a method to be devised by the league office.
In a one-game playoff to break a tie for either a Division title or for the final Wildcard playoff spot, limited players will be allowed to exceed their regular-season limit. Teams must stay in rotation they had followed at the end of the season, but relief pitchers are considered fresh.
Each manager shall set his active roster at the beginning of each playoff series. The roster must be regular season legal.
When the Division Series round of playoffs begin, all pitchers shall be presumed fresh for Game One.
The Pennant Series begins with the two division winning bye teams’ pitchers fresh and only the two advancing teams; bullpen fresh. In other words, the teams advancing from the Division Series into the Pennant Series must stay in rotation, factoring in days of rest as per below. Travel days (between Games 2 and 3 and between 5 and 6) shall be considered a day of rest for all pitchers. Division Series play should be completed by Nov. 10, Pennant Series by Nov.20, and the World Series by Nov. 30.
For the purposes of determining days of rest for starting pitchers between series, the nominal schedule for playoff games is determined by a preset formula:
- Advancing team gets 4 days of rest if they sweep in 4 games.
- Advancing team gets 3 days of rest if they win in 5 games.
- Advancing team gets 1 day of rest if they win in 6 games.
- Advancing team gets 0 days of rest if they win in 7 games.
Article I: Rule Modifications
The I-75 Mail League follows all Super-advanced Strat-O-Matic CD-ROM Baseball rules with the following modifications:
A. Injuries – individual player injury rule is not used
B. Superadvanced Optional Rules
1. The League uses the most recent version of the super-advanced X fielding chart.
2. The League follows Super-Advanced optional rules pertaining to:
- Infield in or in at the corners
- Sacrifice bunt with runners on first and third
- Throws to third
- Catcher blocking the plate
- Cutoff rules
- Outfield in
- Ballpark effects
- Weather effects
- Runner being held chart
- Groundball result chart
- Outfielders modified defensive positions
- Closer rule
- Star-no star rule for starters
- Lomax rule.
- Superadvanced pitcher fatigue rules.
3. We do not use the following super-advanced rules:
- playing an infield defensive players out of position
- bringing in a position player to pitch
- Pitch count
- Pitch around
- the delayed steal of home
- the additional supplementary steal rules
- individual balks, wild pitches and passed balls
- realistic pitcher usage
- solitaire player rest system
- Max Rules modifications
- Player injuries
- Outfield robbing homers
- Clutch (effective 2017)
Article II: Player Limitations
Utilization of players in the I-75 Mail League shall be subject to the following restrictions:
A. The league operates with the designated hitter rule. All players are eligible to play the DH position.
B. A player may only play a position listed on his card. Furthermore, a player may only be listed on the lineup card for game setup at a position listed on his card.
- An exception to this rule is the outfielder modified defensive position rule.
- A player may not be pinch-hit or pinch-run for if his removal would leave no players carded at that position available to play his position.
- At all times during the season, a manager must carry at least two players capable of playing each position on his active roster.
- Beginning in 2017, pitchers are not allowed to pinch-hit and attempt a squeeze.
C. Pitchers are permitted to pitch only in the capacity listed on their card.
- All managers must draft 1500 innings of eligibility each year.
- At all times during the season, a team’s total roster must carry at least 1500 innings of eligibility, and sufficient remaining innings usage to complete the season.
- All pitchers are limited to the actual number of innings listed on the card for the season.
- Starting pitchers must pitch five innings or allow three runs or fall into fatigue before being removed. Exception: It is legal for a visiting team using a CM to replace a starting pitcher any time with a different legal reliever.
- Starter-Relievers and Relief-Starters are bound by all guidelines assigned to pure starters. For example, when a starter-reliever is shifting from one role to another, he is ineligible to pitch for the 4 days preceding or following a start (3 days if he has a star), regardless of how the games fall on the series schedule.
- Starter-Relievers and Relief-Starters are not limited in the number of starts that they can make.
- Starting pitchers must stay in rotation at all times. No days of rest are allowed for between series. At the end of each month all pitchers are afforded one day of rest for the purposes of setting the rotation for the upcoming month. See also Section 4 rules above.
- All relievers and starter/relievers not transitioning to the starting rotation and who last pitched in relief on the active roster are considered available to pitch at the start of each series.
- The computer tracks and determines when a pitcher falls into endurance.
- Starting pitchers must stay in rotation throughout the month. The rotation set by the CM at the beginning of a month cannot be modified during the month’s play,
D. Hitters shall be restricted in accordance with their real-life number of at-bats.
- Players who accumulated 550 or more actual at-bats or 600 or more actual plate appearances (effective starting the 2015 season) shall be unlimited in the League. For the purposes of assigning AB to positions to satisfy roster requirements of Article I, Section 4a-5, unlimited players are considered to have 600 AB.
- Players who accumulated less than 550 actual at-bats or less than 600 actual plate appearances shall be limited to their actual at-bat total in the League
- Players with multiple cards shall have only the combined usage card eligible to be drafted.
F. Hitters and pitchers shall be limited in playoff action.
- Limited hitters shall be limited to 10% of their regular-season League limit per playoff series. Unlimited regular-season hitters are unlimited during the playoffs.
- All pitchers are restricted to 10% of their regular-season League limit per playoff series.
- For the purposes of determining the exact limit, round up to the nearest IP or AB for decimals 0.5 or greater.
All limited hitters shall further be limited to 15% of their regular-season League AB limit for the duration of the playoffs. All pitchers shall further be limited to 15% of their regular-season League IP limit for the duration of the playoffs. Pitchers with a starter rating and at least 180 regular-season IP are exempt from this rule. Also, pitchers with a relief rating and at least 50 regular-season IP are exempt from this rule.
- Unlike the regular season, the league officers do not audit AB/IP limits for overage during the playoffs. Managers are expected to share AB/IP limitations for active players before the series begins, and monitor usage for themself and for their opponent during each playoff series.
G. Penalties may be assessed by the Commissioner or the REC for exceeding playoff or seasonal AB or IP limitations, and other infractions which impede the smooth operation of the league, such as excessive delays in game play, failure to submit game files, or failure to submit rosters via CM in a timely manner. Penalties range from strongly worded warnings, draft penalties for the following season, or outright ejection from the league.
Permanently Ineligible list: